Tuesday, July 13, 2021

ALHFA -- Super Mega Baseball 3 -- Tiger Stadium Teams

Teams will have six images presented: roster, batting order, front jersey, back jersey, team photo, and overall team ratings. There will be a short blurb on design for each.

In alphabetical order, I present you the five teams from the Tiger Stadium Division.

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Bichette's Creek

Manager: Chuck

A play on the show Schitt's Creek, Bichette's Creek had its jerseys modeled after the ninth episode of the fifth season, "The MVP." Home jerseys are represented by CafĂ© Tropical, and away jersey's are represented by Bob's Garage. 







Big Cats

Manager: Steve

Big Cats have a cat-themed jersey, specifically the tiger. Orange and black pinstripes adorn these jerseys, which have no sleeves because, well because.







Brown Water Trash

Manager: Kevin

With all due respect, Brown Water Trash has some of the trashiest jersey designs. Just look at that fish.







Mikey's WARmongers

Manager: Andy

Shortened to just WARmongers, the primary logo is one of my favorites for its ferocity. Ignore the fact that they have colors similar to the Marlins.







Throwin' Skubals

Manager: Jesse

The motif of the team name and the jerseys work very well together. The flame from the ball in the logo comes back as the stripe on the jerseys. 








ALHFA -- Super Mega Baseball 3 -- Comerica Park Teams

Teams will have six images presented: roster, batting order, front jersey, back jersey, team photo, and overall team ratings. There will be a short blurb on design for each.

In alphabetical order, I present you the five teams from the Tiger Stadium Division.

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The Athens Process

Manager: Taylor

These are some of the most detailed designs in the league. The bulldog logo, the Classic City text on the chest, and the arch. A bit of research went into this one.







Custer Custards

Manager: Danny

Whiffle ball is the main theme to these jerseys, with an emphasis on backyard ball games.







Home Run Homer

Manager: Rob

The Simpsons are the inspiration for these jerseys, modeled after the Albuquerque Isotopes real life jersey. 







Humble Bregman

Manager: Justin

There was really no question when it came to designing this logo that we needed something bangin'.







Wood Chips

Manager: Tim

For all the time I spent on this project, my team was the one I spent the most time on. I love the logo, which has been a work in progress for nearly a decade, but the jersey was really hard to nail here.








Monday, July 12, 2021

ALHFA -- Super Mega Baseball 3 -- Rosters

"But Tim, who is on my roster?"

Team rosters are based on draft results, which is a static list of players and reflects how each team was built based on past success or failures, as well as that manager's ability to pick players. 

As for player stats, this one was tricky. Thankfully, there is a group of dedicated people on the internet that compile player stats from other video games and adjust those numbers to fit the characteristics presented in SMB3. The stats that were input into our league were based on this list of MLB rosters and their attributes. 

I was then able to copy players from MLB rosters on our ALHFA rosters. One issue is that our fantasy league has a maximum of 19 players on a roster, while SMB3 has 21 roster spots consisting of 13 batters and eight pitchers. If a team had more than 13 batters, or more than eight pitchers, priority was given to keepers and players drafted earlier. 

However, if a team had fewer than 13 batters or eight pitchers, SMB3 still requires that spot to be given to a player of that position. To complete the roster with the required 21 players, a filler player was chosen for that spot. This filler player was a former MLB player with experience at every position played, but with lesser stats than current MLB players. 

That filler player is none other than Don Kelly.

This super utility player will not be a starter unless you are lacking enough players. Multiple Don Kellys have primary positions based on games played. The first Don Kelly is a primary LF and utility, the second Don Kelly is a primary 3B and utility, then the third Don Kelly is a primary C.

The pitcher Don Kelly has three pitches, based on what he threw in his real life appearance. Don Kelly can be a hybrid SP/RP, or a RP, but Don Kelly cannot be your team's closer.

Speaking of closers, your team's closer is the first RP drafted or kept. SMB3 has a four-pitcher rotation, and typically four relief pitchers. A team with more starters will be based on keepers and draft position. A team with more than four starters will see some of their pitcher relegated to the bullpen. 

Oh, and if a player will not play a single game this season, he is not on your SMB3 roster. Only healthy players are permitted (at least healthy enough to appear in at least one game). 

Next, to address teams that drafted prospects, they have been added to your SMB3 roster, but with a few stipulations. Because they have no MLB experience, they do not have stats available to be transferred into SMB3. Instead, I based their attributes on their prospect scouting grades, and then weighed them for balance.

Prospects are graded on a 20-80 scale. I adapted that rating to a 0-80 scale, adjusted it to a 0-100 scale, then subtracted 10 to get their final number. For instance, a player with 60 power becomes a 65 power hitter in SMB3 (60/80 = 75/100; 75-10=65). This allows prospects to still be useful members or their team, without jumping straight into becoming an A+ player. 

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Few players are given traits, which was reflected in the big list of MLB players. Those traits are used in extreme circumstances if a player's past performances or stats called for it. In fact, only seven players in the league have been given either a positive or negative trait.


Teams will have rankings on different aspects, such as power, speed, defense, and rotation. Because MLB players are much more highly rated than the default SMB3 players, you will see that a lot of these categories (especially pitching) are incredibly strong. Teams are then designated as Bullpen Beats, Defensive Experts, Contact Specialists, etc.


Also, rotations are sorted by the pitchers' overall ratings. Higher-rated pitchers will appear earlier in the rotation, whether or not you think it makes any sense in real life. For the teams' batting orders, I allowed SMB3 to fill it in with suggested lineups to make it fair for all teams across the board. 


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I get that this might be a lot to absorb without seeing more, but you will notice all of these things in the next two posts as all teams and rosters are posted. Please come back for the unveiling of each team from the Tiger Stadium and Comerica Park divisions.

ALHFA -- Super Mega Baseball 3 League -- Intro

To start off, if you are unfamiliar with the Super Mega Baseball series of video games, then allow me to introduce you to the latest game in the franchise, Super Mega Baseball 3. With gameplay that is reminiscent of the MVP Baseball series, SMB3 is truly one of the best baseball sims ever. 

If you need more convincing, here is a montage of pitcher's getting drilled by line drives from SMB2. 

What SMB3 does better than many sports games is the amount of customization that it allows. You can edit team names, team colors, team logos, team jerseys, etc. On the player level, you can edit their names, looks, equipment, walk-up music, butt-wiggle, and even attributes.

This provides a greater amount of depth than an EA Sports game would allow, and the developers know that you really want to have fun with a sports sim, so they let you have fun.

In fact, they let me have so much fun that for longer than I would care to admit, I have been fully customizing the entire AL Home Field Advantage fantasy league as a league in SMB3. This means each team has custom jerseys and rosters filled with MLB players.

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Allow this post to be an introduction to the league, or a teaser, of sorts. In place of the traditional Simulated Home Run Derby, for this season's All-Star Break I will be sharing the work that I have done in recreating our fantasy league in a video game.

Because this has been a work in progress, you may notice that some team names and appearances do not reflect what they currently are in the league. They will remain as the team that they were on the day of its creation.

Please take a look at the first image of the ALHFA SMB3 inaugural season, featuring our two divisions.

You will see the Comerica Park Division and its five teams, as well as the Tiger Stadium Division and its five teams. As this is the very beginning of the season, there is no win-loss record.

"Wait, wins and losses? Does that mean...?"

Yes! Not only has each team been created within the game, but I have set up for all 10 teams to play a complete season against every other team. Details are as such:


The ALHFA SMB3 season will see teams playing a complete 162-game schedule, playing complete 9-inning games, followed by the top four teams moving on to the postseason, playing a best-of-seven series before advancing to the next round. We will then crown a champion.

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As I write this, it is becoming much longer than I first thought. Therefore, I am breaking this initial post into two parts, with the next installment covering roster selection. 

After that, the next two posts will cover each division. First, the five teams from Tiger Stadium, then the five teams from Comerica Park. We will then have a post for the season simulation and league leaders, with the final post covering the playoffs and our champion.